Founded in 1996, focused on building LAN center communities, iGames has grown to become a premier marketing & creative agency supporting the games industry. iGames' team brings expertise in fields including:

Business Development & Sales,

Web Development, R&D, Analytics,

Legal, Project & Events Management,

Marketing & Creative

iGames' collaborative environment crafts ideas & resources

into the solutions our clients seek.


From initial ideas and concepts through design, development and daily management, we have the skills and the experienced team in place to launch and sustain community hubs that will engage and grow your audience. 


Whether your brand needs to reach a specific demographic or amplifying to engage a broad audience, our experienced marketing and design teams offer a full suite of services and management from digital to print asset creation, social media and direct marketing campaign support. 


Through our established relationships with publishing partners and developers we have the ability to create key giveaway sites for your customers.  Whether hard core or casual video game players, we are able to provide a variety of different free games to keep your communities engaged and coming back for more.


Our experienced events team is ready to help create, manage and execute local, regional or even global esports events at any venue or through our network of LAN and gaming center partners. From concept to execution we cover all the bases including event logistics planning, website creation, promotion, legal, location scouting, competitor travel and accommodation scheduling, networking, live production coverage, hiring shout caster talent, prize package creation and fulfillment.


Your brand is your philosophy. Its tone, its colors, its flow says everything about you. It’s not easy creating memorable brands, but getting there - achieving the balance between aesthetic and message - is precisely why we love the journey.


UI/UX design is all about optimal user experience. Good design nudges the user right where you want them to go, effortlessly. Sometimes,

we may even throw a curve where a line was expected.  


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